Each Quest must be completed at least once before the next Quest is unlocked.
Every sixth Mission in a Chapter will be a Boss stage, with a unique hero with increased size and aptitudes.
Each mission shares the following characteristics:
Enemy Hero: The hero's name or type.
Enemy Level: The level of the mission hero.
Base Stats: For Bosses only, their unique base statistics.
Aptitude: For Bosses only, their unique aptitudes.
Boss Spells: If different from the base hero, what spells the boss has.
Enemy Units: Which units the hero has equipped.
Enemy Items: Which items the hero has equipped. If any.
Energy Cost: How much energy is required to perform the mission.
Items
- Common Drop: The White Item given as a mission reward.
- Rare Drop: The Red item given as a mission reward.
Mastery
The Exp and Gold reward given at each level of mastery.
Strategy
Any particular strategies to help in defeating the mission.
All items (86)
- Quest-11-2
- Quest-1-1
- Quest-1-2
- Quest-1-3
- Quest-1-4
- Quest-1-5
- Quest-1-6
- Quest-10-1
- Quest-10-2
- Quest-10-3
- Quest-10-4
- Quest-10-5
- Quest-10-6
- Quest-11-1
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- Quest-12-5
- Quest-12-6
- Quest-2-1
- Quest-2-2
- Quest-2-3
- Quest-2-4
- Quest-2-5
- Quest-2-6
- Quest-3-1
- Quest-3-2
- Quest-3-3
- Quest-3-4
- Quest-3-5
- Quest-3-6
- Quest-4-1
- Quest-4-2
- Quest-4-3
- Quest-4-4
- Quest-4-5
- Quest-4-6
- Quest-5-1
- Quest-5-2
- Quest-5-3
- Quest-5-4
- Quest-5-5
- Quest-5-6
- Quest-6-1
- Quest-6-2
- Quest-6-3
- Quest-6-4
- Quest-6-5
- Quest-6-6
- Quest-7-1
- Quest-7-2
- Quest-7-3
- Quest-7-4
- Quest-7-5
- Quest-7-6
- Quest-8-1
- Quest-8-2
- Quest-8-3
- Quest-8-4
- Quest-8-5
- Quest-8-6
- Quest-9-1
- Quest-9-2
- Quest-9-3
- Quest-9-4
- Quest-9-5
- Quest-9-6
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